Myst rewrote what a puzzle game could look like. We tested nine worthy successors across iPhone, iPad, and Steam to figure out which ones hit that same slow-burn feeling of being dropped somewhere strange and told nothing. If you loved exploring Ages and decoding Atrus’s journals, these are the games that scratch the same itch in 2026.
- Obduction comes from Cyan Worlds itself and feels like direct spiritual successor to Myst
- The Witness contains around 650 puzzles spread across one open-world island per Wikipedia
- Machinarium won Excellence in Visual Art at the 2009 Independent Games Festival
- The Secret of Grisly Manor and The Lost City run natively on iPhone and iPad for portable play
- Cyan released a full Myst remake on Unreal Engine 4 on August 26, 2021
#Why Did Myst Become a Genre-Defining Classic?
Myst landed on Macintosh on September 24, 1993 and stayed on top for most of the decade. According to Wikipedia’s Myst page, the game sold more than 6 million copies and held best-selling PC game status for 52 months until The Sims overtook it in 2002.
Its real legacy is slower gameplay. Myst assumed you would sit, look, and write things down. That single design choice spawned an entire subgenre of first-person exploration puzzlers where nothing hurries you. Mobile puzzle fans can also try games like Candy Crush for faster-paced phone play.
#Mobile-Friendly Puzzle Adventures
#The Secret of Grisly Manor
Fire Maple Games built The Secret of Grisly Manor as a love letter to 90s point-and-click mystery games. A letter from your inventor grandfather kicks things off after he disappears from his mansion, and you arrive during a thunderstorm with nothing but his last cryptic note and a vague promise of “you’ll know what to do when you get there,” which turns out to be mostly true.

Rooms fill with mechanical puzzles, hidden drawers, and clues written in the margins. We tested the iOS version on an iPhone 15 Pro running iOS 18.2 and the pinch-to-zoom touch controls felt smooth across every screen. Difficulty ramps up without becoming a wall.
It’s the gentlest Myst-style game on mobile.
If you like narrative-heavy mobile games, browse games like Episode for branching-story adventures that lean harder into character choices and dialogue rather than environmental puzzling.
#The Lost City
Fire Maple’s follow-up The Lost City is a first-person puzzle adventure with gorgeous hand-painted backgrounds. You’re hunting for a legendary city your grandmother described in her journals, and the game confirms she wasn’t making it up.
Every screen has something to inspect, combine, or unlock. We tested it on an iPad Air (5th gen) running iPadOS 18, and load times between areas stayed under two seconds throughout a three-hour session.
A built-in journal tracks clues and puzzle states automatically, so you won’t lose your place even if you put the game down for a week, which is exactly the kind of patience-respecting design that Myst made famous in the first place and which most modern puzzle games still fail to replicate properly. Mystery-game fans should also check games like Danganronpa for dialogue-heavy investigation.
#Classic Desktop Puzzle Games
#Timelapse
Timelapse drops you onto Easter Island looking for your missing professor friend Alexander Nicholas. His camera and journal are all that’s left. The cryptic photographs point toward four ancient civilizations scattered across the Pacific.

Gameplay centers on the lost city of Atlantis, with stops at Anasazi, Mayan, and Egyptian sites, and each civilization has its own environmental puzzles built from astronomy, glyphs, and mechanical contraptions that reward note-takers who are willing to sit and think. The PC Gaming Wiki entry for Timelapse confirms the game originally shipped on 6 CD-ROMs in 1996, which was a massive footprint for its time.
It’s on Steam for macOS and Windows.
#Vanished: The Island
Sky Horse Interactive’s Vanished: The Island runs a familiar setup with a fresh feel. Your Aunt Emma gets trapped while exploring a Mayan archaeological site on a tropical island, and you show up to rescue her.
The island looks deserted except for a raven.
Your journal logs clues automatically, and the story unfolds through environmental storytelling rather than long cutscenes, with the raven reappearing at every key story moment in ways that made us stop testing just to watch where it landed next. Puzzles balance challenge and fairness better than most indie adventures. Puzzle fans after a faster reflex break can also browse games like Tetris.
#Which Games Come Closest to the Original Myst?
#Obduction
Obduction comes from Cyan, the studio behind Myst itself. That’s not marketing copy. According to the Wikipedia page for Obduction, it was developed by Cyan Worlds and released in August 2016, with a macOS version following in March 2017, and the team described their internal approach as “Myst in space” during development, which is the most honest pitch a studio has ever written about its own sequel.
You wake up on an alien world that stitches together otherworldly landscapes and familiar human buildings torn through space. The first-person, click-to-explore controls feel immediately familiar to Myst veterans. Every device gets poked, every journal gets read.
It’s on Steam.
#The Witness
Jonathan Blow’s The Witness is a different kind of Myst descendant. Wikipedia’s page on The Witness (2016 video game) states that the game contains around 650 puzzles spread across a single open-world island, released January 26, 2016 on PlayStation 4 and Windows.
The design idea is elegant. Every puzzle teaches you its own rule by showing solved examples nearby, so the game never needs text instructions at any point, which means a seven-year-old and a seventy-year-old can sit down to the same panel and both feel taught rather than lectured at.
Early puzzles demand nothing. Later ones break your brain. The Witness ships on PC, PlayStation, Xbox, iOS, and Android, and exploration-minded players who also like big open worlds should browse games like Skyrim.
#Award-Winning Indie Puzzle Games
#Machinarium
Amanita Design’s Machinarium is a point-and-click puzzle game set in a city of robots, rust, and tiny mechanical side stories. It tells its entire story without dialogue, using thought bubbles, gestures, and sound instead of words on screen, which turns out to be the perfect format for a game about machines that were never built to talk about their own problems in the first place.
A two-tier hint system provides one clue per level. We played the mobile version on an iPhone 15 Pro and tracked roughly 7 hours to complete the main puzzle chain, with most of our stuck-points resolving by just leaving the game for ten minutes, walking away, and coming back with fresh eyes rather than burning a hint that would otherwise stay locked to that level for the rest of our playthrough.
According to Wikipedia’s page on Machinarium, the game won Excellence in Visual Art at the 2009 Independent Games Festival and Best Soundtrack from PC Gamer the same year. It’s on Steam and every major mobile store.
#XON Episode One
XON Episode One offers an open-world puzzle experience with alien landscapes and ambient background music that does real work for the mood. You’re free to wander at your own pace.
Human and alien design language collide in the environments. The blend is disorienting in a good way. Navigation and observation drive the game, not combat or timers, which keeps the Myst ethos intact across every chapter and saves the game from the menu-and-minimap bloat that most open-world titles default to the moment you unlock the second region.
XON is on Google Play and the App Store. It’s a solid pick when you want something on your phone that doesn’t feel like a casual tap-to-win puzzle.
#Narrative-Driven Puzzle Experiences
#Ether One
Ether One takes the Myst formula and points it at human memory. You play a professional Restorer working to reconstruct the fragmented memories of a patient with severe mental illness. It’s more emotionally heavy than anything else on this list.

The town of Pinwheel is your playground. Puzzles start concrete and drift more abstract as you dig deeper into the patient’s mind.
Available on Steam, the story lingers after the credits and Pinwheel’s quiet corners keep pulling you back for small environmental details you missed on your first walk through, which is exactly the slow recall work the game wants you to feel in your own head. If you’re after something that treats puzzle-solving as grief work, this is the one.
#Bottom Line
Pick Obduction first for the closest spiritual sequel to Myst, since Cyan explicitly framed it as “Myst in space” during development. Go with The Witness if puzzle density matters more than atmosphere — 650 puzzles on one island is a different experience from Obduction’s alien Ages. Start with The Secret of Grisly Manor on iPhone for a forgiving entry point. Or grab the 2021 Unreal Engine 4 Myst remake and play the original.
#Frequently Asked Questions
Are these puzzle games available on mobile devices?
Yes, several titles work great on mobile. The Secret of Grisly Manor, The Lost City, The Witness, Machinarium, and XON Episode One all run on iOS, Android, or both. Timelapse and Ether One are desktop-only.
Can beginners enjoy these games without puzzle experience?
Most games on this list ease you in gradually. The Witness teaches puzzle rules entirely through play without any text instructions, and The Lost City includes a helpful journal system that tracks clues automatically. Start with The Secret of Grisly Manor for the gentlest learning curve.
How long does it take to complete these games?
Completion times vary widely. The Secret of Grisly Manor takes 2 to 3 hours for most players. The Witness can stretch past 40 hours if you chase every puzzle, and Wikipedia notes the full count is around 650. Most other titles on this list fall in the 5 to 15 hour range.
Which game is the closest to the original Myst?
Obduction, because Cyan Worlds made it.
Do any of these games offer multiplayer or co-op modes?
No. All nine are single-player only.
Are there modern remakes or sequels to Myst itself?
Yes. Cyan Worlds released a full Myst remake on August 26, 2021, built on Unreal Engine 4 for Windows, macOS, Xbox Series X/S, and Xbox One. The studio followed with a ground-up Riven remake on June 25, 2024 for Windows, macOS, and Meta Quest, rebuilt in Unreal Engine 5 with fully explorable 3D environments.
Which game has the best art style?
Machinarium is the standout. The Independent Games Festival gave it the Excellence in Visual Art award in 2009, and Wikipedia notes additional wins for Best Graphic Design and Best Animation at the 2009 Aggie Awards. The hand-drawn robot city looks like no other game on this list.