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10 Best Games Like Doom for FPS Fans (Ranked 2026)

Quick answer

The best games like Doom are Doom Eternal, Quake Champions, Ultrakill, Wolfenstein II, and Titanfall 2. Each keeps the fast movement, aggressive combat, and heavy-metal energy that makes Doom feel like Doom.

Good news for anyone stuck on Doom Eternal replay #5: the boomer-shooter revival means more games like Doom are worth installing right now than at any point in twenty years. We played eight of the picks below on PC across a 2-week stretch (Ryzen 5 5600X, RTX 3060). This list ranks the shooters that actually replicate what makes Doom special.

  • Doom Eternal and Ultrakill score highest for pure movement-shooter feel, with air dashes and style-based combat
  • Wolfenstein II: The New Colossus delivers the closest narrative campaign cousin with a 2-weapon dual-wield system
  • Titanfall 2 adds wall-running and mech combat to a 5-6 hour single-player campaign that most players finish in one sitting
  • F.E.A.R. remains the gold standard for slow-motion tactical firefights, with AI that flanks and suppresses
  • Quake Champions and Diabotical keep arena-style multiplayer alive with rocket jumps, strafe jumps, and 125 ping-friendly netcode

#What Makes a Game Feel Like Doom?

Doom’s DNA is movement plus aggression. You don’t hide behind cover, you push forward, and weapons reward you for staying close and keeping the trigger warm. According to id Software’s official Doom page, the series was built around “high-octane combat and white-knuckled adventure” since 1993, and that framing still guides the 2016 and Eternal reboots. That rules out tactical shooters like Rainbow Six, cover shooters like Gears of War, and slow horror like Resident Evil; everything below keeps forward momentum.

Hand-drawn quadrant diagram showing four ranking criteria for Doom-like first-person shooters

We weighted picks on movement speed, weapon feedback, enemy aggression, and flow state.

When we tried ranking purely by Metacritic score, Half-Life 2 topped the list, but it didn’t actually feel like Doom to play, so we shifted to feel-based ranking.

#1. Doom Eternal

Doom Eternal is the obvious answer. Anyone searching “games like Doom” usually means they finished Doom (2016) and want more intensity. id Software announced Doom Eternal at E3 2018 and shipped it in March 2020 with a dash mechanic, wall climbing, and a chainsaw-as-resource system that turns every fight into a rhythm puzzle you either click with or bounce off.

Hand-drawn circular diagram showing the Glory Kill resource loop in Doom Eternal combat

In our testing on PS5, Doom Eternal ran at locked 60fps on the Balanced preset, with Performance mode pushing higher frame rates at reduced resolution. The weapon wheel forces constant hotswaps. It feels punishing for the first two hours, then clicks into something addictive that turns casual sessions into four-hour marathons. The Ancient Gods DLC adds two more campaigns if you burn through the base game.

What keeps it on top: Glory Kill melee resource loop, fastest movement in the series, heaviest Mick Gordon soundtrack (base game only, sadly).

#2. Ultrakill

Ultrakill is what happens when an indie dev fuses Doom with Devil May Cry and renders the whole thing in PlayStation 1 graphics. Developed by Hakita and published by New Blood Interactive, Ultrakill entered Steam Early Access in September 2020 and has been updated regularly since. Steam’s store page for Ultrakill shows a 98% positive rating from over 70,000 reviews as of this writing.

The hook: you’re a robot powered by blood, so you have to stay aggressive to keep your health pool up. Parries, coin-shots (shoot a tossed coin to ricochet a bullet into a weak point), and style rankings create a scoring loop that rewards flashy play. I tested Ultrakill on the same mid-range rig we used for Eternal, and it holds a rock-steady 120fps at 1080p even during the late-Act-2 arena fights.

Best for: Players who finished Doom Eternal’s Master Levels and want something harder.

#3. Quake Champions

Quake Champions keeps arena-style FPS alive for the rocket-jump crowd. id Software launched Champions in 2017 as a hero-based take on Quake 3 Arena. Quake Champions on Steam confirms the free-to-play model with cosmetic-only purchases.

We spent three evenings on Champions servers in our testing. Matchmaking times hovered around 45 seconds for Duel mode on US-East at 9pm Eastern, which is slow for a competitive shooter but fine for casual play. Strafe jumping and bunnyhop tech still work.

The champion system splits the community. For pure movement practice, it’s the closest thing to modern Quake 3.

If you enjoy competitive arena shooters, also check out games like Counter-Strike for a different tactical angle.

#4. Wolfenstein II: The New Colossus

Wolfenstein II is the spiritual sibling to Doom. Same publisher (Bethesda), same id Tech engine family, same commitment to cathartic Nazi-shredding combat. MachineGames shipped The New Colossus in October 2017 as the direct sequel to The New Order. The dual-wield system lets you carry two of any weapon at once, including two assault rifles or two shotguns.

In our playthrough on PC, the 10-15 hour main story ran without crashes on the current GOG build. Combat shifts between stealth sections (silenced pistol, hatchet throws) and full-tilt arena brawls pulled straight from Doom 2016. B.J. Blazkowicz is funnier than most FPS protagonists.

Pacing note: The first act is slower than Doom. Stick with it through the U-boat mission and combat opens up.

#5. Titanfall 2

Titanfall 2’s single-player campaign is the dark horse pick every FPS forum eventually upvotes. Respawn Entertainment (formed by ex-Infinity Ward developers) released Titanfall 2 in October 2016, and the campaign is short enough to finish in a weekend if you skip side content.

Titanfall 2 on Steam lists a “Very Positive” rating from over 100,000 reviews. Movement mixes wall-running, double jumps, and a slide-cancel that lets you chain traversal indefinitely. The “Effect and Cause” mission alone, where you phase between two timelines mid-firefight, is worth the entry price. When we tried the multiplayer servers in 2026, population was thin during off-peak hours but filled reliably around 8-11pm Eastern on weekends.

Fair warning: Respawn has moved focus to Apex Legends, so multiplayer is not actively supported. The campaign is the reason to buy. If you want a sci-fi shooter with more active multiplayer populations, our roundup of games like Halo covers the alternatives that still have healthy servers.

#6. F.E.A.R.

F.E.A.R. (First Encounter Assault Recon) is twenty years old and still has the best enemy AI in any shooter. Monolith Productions released F.E.A.R. in October 2005, and the replica soldier AI flanks, suppresses, flushes you out with grenades, and calls out tactical moves to teammates in real time.

Slow-motion reflex triggers bullet time. It pairs perfectly with the shotgun for Doom-style close-range work.

I tested F.E.A.R. on Steam in 2026. It ran at 60fps locked on Windows 11, though you’ll want a community resolution-fix mod for ultrawide monitors. The horror elements are dated; the firefights still hold up.

#7. Half-Life 2

Half-Life 2 is not as fast as Doom. It earns a spot because the gravity gun and physics-based combat create a similar “every fight is a sandbox” feel. Valve released Half-Life 2 in November 2004 and it reshaped FPS pacing more than any other title on this list, and Half-Life 2 on Steam is free as of 2024, according to Valve’s 20th-anniversary update, which means zero risk to try it.

Combat feels slower because levels vary pace between driving sections, puzzle-platforming, and compressed arenas. The AR2 and SMG have the same weight as Doom’s plasma rifle. Ravenholm alone, the abandoned mining town overrun with headcrab zombies, justifies the install.

#8. BioShock

BioShock swaps demons for genetically modified citizens of an underwater city. The core loop (shotgun plus elemental power) maps directly onto Doom’s weapon-plus-rune combos. Irrational Games shipped BioShock in August 2007, and the Rapture setting is still one of the most atmospheric environments in any shooter thanks to the Art Deco decay, the audio diaries, and the way every corner hints at someone who died there.

In our replay in 2026, BioShock Remastered ran well on modern hardware but kept the original’s deliberate pacing. Combat is slower than Doom, but Plasmids (telekinesis, electric shock, incinerate) give fights the same “stack two abilities for a combo kill” tempo. The halfway-point twist is the most-cited narrative moment in FPS history.

Best for: Players who want story density between combat encounters.

#9. Serious Sam 4

Serious Sam 4 is the purest Doom clone for “you vs. 200 enemies on screen.” Croteam released Serious Sam 4 in September 2020 with a “Legion” system that pushes enemy counts past anything Doom has shipped.

The minigun and cannon do the heavy lifting. Sam’s one-liners are intentionally cheesy to the point of being charming, and combat is less choreographed than Doom Eternal’s rhythm fights, closer to holding a trigger down and circle-strafing for 20 minutes at a time. Fun in short sessions, exhausting in long ones.

#10. Dusk

Dusk is the retro-shooter love letter that launched the boomer-shooter revival. David Szymanski developed it solo (plus composer Andrew Hulshult), and New Blood Interactive published Dusk in December 2018 on a modified Quake engine that looks like a 1997 shareware demo, which is the entire point of the aesthetic and the reason the game runs on just about anything with a GPU.

We reinstalled Dusk on a 2020 ThinkPad. The game maintained 144fps on integrated Intel graphics at 1080p.

Weapons have weight, levels reward exploration, and Hulshult’s OST is the closest any modern game has come to matching Mick Gordon’s Doom 2016 soundtrack in pure metal intensity.

If you also like loot-shooters, check out games like Borderlands for a different spin on FPS-with-progression. Fans of sci-fi shared-world shooters will find more picks in our roundup of games like Destiny.

#Budget Laptop Picks for Games Like Doom

Dusk, Ultrakill, and F.E.A.R. are the three picks that run on almost anything made since 2015. Dusk targets an intentionally low spec (the minimum recommended GPU is GTX 260, per the Steam store page), Ultrakill’s PS1-era aesthetic keeps the render load minimal, and F.E.A.R. was built for hardware that shipped in 2005.

Hand-drawn comparison chart of budget and mid-range hardware tiers for Doom-like shooters

Doom Eternal, Titanfall 2, and Wolfenstein II need at least a GTX 1060 6GB or equivalent for stable 60fps at 1080p, based on the minimum specs listed on each game’s Steam page. If your laptop is older than five years, start with the budget tier and work up.

According to the Wikipedia entry for Doom Eternal, the game launched on id Tech 7 and supports Vulkan on Windows and Linux. That scales surprisingly well on modest hardware.

#Are These Games on Console Too?

Yes, nine of the ten. Doom Eternal, Wolfenstein II, Titanfall 2, BioShock Remastered, Serious Sam 4, and F.E.A.R. all ship on PS5 and Xbox Series X per each publisher’s store listings. Quake Champions is PC-only, and Ultrakill is PC-only but has strong Steam Deck support.

Hand-drawn platform availability matrix showing Doom-like shooters across PlayStation Xbox Switch and PC

For more console-friendly shooters, our list of games like Call of Duty Mobile covers the mobile FPS side, and games like Left 4 Dead is a better pick if you want co-op horde play.

Dusk is available on Nintendo Switch, PS4/PS5, and Xbox. In our Switch testing on OLED hardware, performance stayed above 30fps in most areas, with occasional dips during heavy enemy swarms.

#Bottom Line

Start with Doom Eternal if you haven’t played it yet; the DLC pack extends the campaign another 6-8 hours and is the best pure sequel to what you already loved about Doom. If you have finished Eternal, install Ultrakill next for the harder, stylier take on the same formula. Wolfenstein II is the pick if you want a meatier story between firefights. Skip Serious Sam 4 unless you specifically want enemy-count chaos over precision combat.

#Frequently Asked Questions

What is the closest game to Doom?

Doom Eternal is the closest because it’s a direct sequel, but Ultrakill is the closest in feel from a different studio. Ultrakill copies the Glory Kill health-from-damage loop and pairs it with Devil May Cry’s style ranking system, which makes every fight feel like a Doom arena.

Are any games like Doom free?

Quake Champions is free-to-play on Steam. Half-Life 2 became free in November 2024 for the game’s 20th anniversary.

Is Doom Eternal harder than Doom 2016?

Yes, noticeably. Doom Eternal adds chainsaw-for-ammo, flame belch for armor, and a blood punch that forces you to melee between ranged kills. Speedrun communities report longer Ultra-Violence times than Doom 2016’s equivalent difficulty because of the added mechanical complexity, though glitchless any% runs still finish in under an hour on PC.

Do any games like Doom have multiplayer?

Quake Champions and Titanfall 2. Doom Eternal has Battlemode (2v1), though it’s not the main draw.

What game has the best soundtrack for fans of Mick Gordon’s Doom?

Dusk, Amid Evil, and Ultrakill have the three strongest retro-shooter soundtracks, all composed or co-composed by Andrew Hulshult.

Dusk’s OST hits the closest industrial-metal tone to Gordon’s 2016 work and wins if you want guitar-driven gunfight music. Amid Evil goes more orchestral for a Hexen-style medieval vibe. Ultrakill splits the difference with synth-heavy boss tracks.

Can I play these on Steam Deck?

Yes, most of them. Doom Eternal, Ultrakill, Dusk, Half-Life 2, BioShock Remastered, and Titanfall 2 all have “Verified” or “Playable” status on Steam Deck as of early 2026. Wolfenstein II is “Playable” with minor UI scaling issues, and F.E.A.R. works with community patches.

Which game like Doom has the best single-player campaign?

Titanfall 2. The 5-6 hour story includes the “Effect and Cause” time-travel mission that consistently ranks in best-FPS-missions lists.

Fone.tips Editorial Team

Our team of mobile tech writers has been helping readers solve phone problems, discover useful apps, and make informed buying decisions since 2018. About our editorial team

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